@startuml
sprite $attachment [48x48/16] {
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!define MATERIAL_ATTACHMENT(_alias) ENTITY(rectangle,black,attachment,_alias,MATERIAL ATTACHMENT)
!define MATERIAL_ATTACHMENT(_alias, _label) ENTITY(rectangle,black,attachment,_label, _alias,MATERIAL ATTACHMENT)
!define MATERIAL_ATTACHMENT(_alias, _label, _shape) ENTITY(_shape,black,attachment,_label, _alias,MATERIAL ATTACHMENT)
!define MATERIAL_ATTACHMENT(_alias, _label, _shape, _color) ENTITY(_shape,_color,attachment,_label, _alias,MATERIAL ATTACHMENT)
skinparam folderBackgroundColor<<MATERIAL ATTACHMENT>> White
@enduml